If you've run into an issue where you've created fabric clothing or hair or etc. and it seems to completely ignore the movements of your animated character, take a look at your modifiers:
Modifiers are applied to your animation in order - starting from the top and going downward. If your armature modifier is placed below a hair or cloth modifier, then the movement will have no impact on the hair/cloth.
To reorder your modifiers:
Make sure the modifier is toggled open (instead of closed like the image on the left)
Click on the up or down arrows on the right to change the order (repeat as necessary)
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Featured Post
Thumbelina
Lotte Reiniger's cut-paper, silhouette animation. Talk about gorgeous!
Wednesday, May 30, 2018
Wednesday, March 21, 2018
X-block Pilot: 3D Sculpting
Welcome to X-block in the MacLab! If you are familiar with Blender, Brackets, Illustrator, InDesign, Photoshop, OpenToonz and have something specific you would like to work on, feel free to do so. If you have questions as you are working, please let me know.
Otherwise, join me for an introduction to 3D Sculpting using the program Blender.
Otherwise, join me for an introduction to 3D Sculpting using the program Blender.
Wednesday, September 6, 2017
Mary and the Witch's Flower Trailer
From Studio Ponoc (formed by former members of Studio Ghibli) and animated with OpenToonz!
Labels:
animation
Thursday, April 6, 2017
The Fantastic Flying Books of Mr Morris Lessmore
William Joyce and Brandon Oldenburg collaborated to make this Oscar nominated animation. It utilizes both traditional and modern animation techniques and technologies.
Labels:
animation
Tuesday, March 28, 2017
Blender Issues: Moving Your Fluid Cache (so that it actually works)
If you are working on a Blender animation on multiple computers and are working with fluids, you may have tried to move the fluid cache between computers but ran into an issue where the cache just wouldn't work at the new location. Fortunately there is an easy fix!
Thursday, March 16, 2017
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