Tuesday, March 28, 2017

Blender Issues: Moving Your Fluid Cache (so that it actually works)

If you are working on a Blender animation on multiple computers and are working with fluids, you may have tried to move the fluid cache between computers but ran into an issue where the cache just wouldn't work at the new location. Fortunately there is an easy fix!


In the domain settings for your fluid, click next to the cache folder


Make sure the correct path is selected and in the 2nd field, delete any name for the cache and click on accept.
Delete the cache name
(Leave the cache name empty)
 
Now your fluid cache should work as expected!